AI Insights · Timothy · April 2023
Top 5 Voxel Games on Android in Latin America Q1 2023
Discover the performance trends of the top 5 voxel games on Android in Latin America during Q1 2023, featuring insights on downloads, revenue, and active users.
During the first quarter of 2023, the top 5 voxel games on Android in Latin America showed diverse performance trends. Here's a closer look at how each game fared in terms of downloads, revenue, and active users.
Minecraft exhibited a steady decline in weekly downloads, starting from around 59K at the end of December and dropping to an average of 15K by the end of March. Weekly revenue peaked at approximately $152K in the last week of December and gradually decreased to about $89K by the end of March. Active users saw fluctuations, peaking at 1.33M in late January before settling around 1.1M by the end of the quarter.
Blockman Go experienced a noticeable decline in weekly downloads, starting from 148K at the end of December and decreasing to around 60K by the end of March. Revenue followed a similar pattern, peaking at $23.7K in late December and dropping to approximately $9K by the end of March. The game's active users also saw a decline, starting from 586K and ending at around 359K.
Pixel Gun 3D - FPS Shooter had a stable download rate, with figures hovering around 50K to 60K throughout the quarter. Revenue showed a downward trend, starting from $13.2K in late December and decreasing to about $4.9K by the end of March. Active users also followed a declining trend, starting from 289K and ending at around 275K.
Hunt Royale: Action RPG Battle saw a significant drop in weekly downloads, from about 32K in late December to just 615 by the end of March. Revenue fluctuated, peaking at $4.6K in mid-February and ending at around $4K by the end of March. Active users also declined, starting from 48K and dropping to 25K by the end of the quarter.
Mini World: CREATA maintained a strong download performance, peaking at 221K in late January and ending the quarter at around 146K. Revenue remained relatively stable, ranging from $2.2K at the start of the quarter to about $1.4K by the end of March. Active users showed an initial increase, peaking at 1.41M in late January before stabilizing around 1.1M by the end of March.
The data for these trends comes from Sensor Tower, and more detailed insights can be found there.